Events
Server Events
FRP:onCharacterLoaded
Triggered once the player has selected a character and spawned.
AddEventHandler('FRP:onCharacterLoaded', function(User, CharacterId) end)FRP:onCharacterLogout
Triggered when the player enters character selection if they were previously playing a character.
AddEventHandler('FRP:onCharacterLogout', function(User) end)FRP:onUserStarted
Triggered when player entrer on server and his account is loaded (before select character)
AddEventHandler('FRP:onUserLoaded', function(User) end)FRP:playerDropped
Triggered when player drop from game
AddEventHandler('FRP:playerDropped', function(source, User) end)FRP:JoinedGroup
Triggers when the player is added to a group
FRP:LeftGroup
Triggers when the player is removed from a group
FRP:onGroupFlagsChanged
Triggers when player group has changed flag status
Network Events
FRP:onPlayerDeath
Triggered when player dies
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