Events

Server Events

FRP:onCharacterLoaded

Triggered once the player has selected a character and spawned.

AddEventHandler('FRP:onCharacterLoaded', function(User, CharacterId) end)

FRP:onCharacterLogout

Triggered when the player enters character selection if they were previously playing a character.

AddEventHandler('FRP:onCharacterLogout', function(User) end)

FRP:onUserStarted

Triggered when player entrer on server and his account is loaded (before select character)

AddEventHandler('FRP:onUserLoaded', function(User) end)

FRP:playerDropped

Triggered when player drop from game

AddEventHandler('FRP:playerDropped', function(source, User) end)

FRP:JoinedGroup

Triggers when the player is added to a group

AddEventHandler('FRP:JoinedGroup', function(source, groupName) end)

FRP:LeftGroup

Triggers when the player is removed from a group

AddEventHandler('FRP:JoinedGroup', function(source, groupName) end)

FRP:onGroupFlagsChanged

Triggers when player group has changed flag status

AddEventHandler('FRP:onGroupFlagsChanged', function(source, groupName, flag, flagStatus) end)

Network Events

FRP:onPlayerDeath

Triggered when player dies

RegisterNetEvent('FRP:onPlayerDeath', function() end)

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