Events
Server Events
FRP:onCharacterLoaded
Triggered once the player has selected a character and spawned.
AddEventHandler('FRP:onCharacterLoaded', function(User, CharacterId) end)FRP:onCharacterLogout
Triggered when the player enters character selection if they were previously playing a character.
AddEventHandler('FRP:onCharacterLogout', function(User) end)FRP:onUserStarted
Triggered when player entrer on server and his account is loaded (before select character)
AddEventHandler('FRP:onUserLoaded', function(User) end)FRP:playerDropped
Triggered when player drop from game
AddEventHandler('FRP:playerDropped', function(source, User) end)FRP:JoinedGroup
Triggers when the player is added to a group
AddEventHandler('FRP:JoinedGroup', function(source, groupName) end)FRP:LeftGroup
Triggers when the player is removed from a group
AddEventHandler('FRP:JoinedGroup', function(source, groupName) end)FRP:onGroupFlagsChanged
Triggers when player group has changed flag status
AddEventHandler('FRP:onGroupFlagsChanged', function(source, groupName, flag, flagStatus) end)Network Events
FRP:onPlayerDeath
Triggered when player dies
RegisterNetEvent('FRP:onPlayerDeath', function() end)Last updated