Theres is a Character instance, to get user check in
character
favoriteReserveType: number
Character:GetSource
Character:GetSource()
Character:GetId
Character:GetUserId
Character:GetUserId()
Character:GetInventory
Character:GetInventory()
Character:GetFullName
Character:GetFullName()
Character:GetBirthDate
Character:GetBirthDate()
Character:GetMetadata( key )
Character:SetMetadata( key, value )
Character:SavePosition
Character:SavePosition( position )
Character:GetLastPosition
Character:GetLastPosition()
Character:SetCharacterAppearance
Character:SetCharacterAppearance( characterAppearance )
Character:SetCharacterAppearanceCustomizable
Character:SetCharacterAppearanceCustomizable( characterAppearanceCustomizable )
Character:GetCurrentOutfit
Character:GetCurrentOutfit()
Character:SetCurrentOutfit
Character:SetCurrentOutfit( outfitId )
Character:CreateCharacterOutfit
Character:CreateCharacterOutfit( outfitData, name )
Character:UpdateCharacterOutfitData
Character:UpdateCharacterOutfitData( outfitId, outfitData )
Character:SetCharacterAppearanceOverlays
Character:SetCharacterAppearanceOverlays( characterAppearanceOverlays )
Character:SetCharacterAppearanceOverlaysCustomizable
Character:SetCharacterAppearanceOverlaysCustomizable( characterAppearanceOverlays )
Character:SetCharacterExpessions
Character:SetCharacterExpessions( expressions )
Character:SetCharacterWhistle
Character:SetCharacterWhistle( whistle )
Character:GetAppearance
Character:GetAppearance()
Character:SetGameAppearance
Character:SetGameAppearance()
Character:Release
Character:SetSessionVar
Character:SetSessionVar( key, value )
Character:GetSessionVar
Character:GetSessionVar( key )