Enum System
enum 'eTriggerType' {
Invalid = 1,
Incapacitate = 2,
Wound = 3,
Die = 4,
Revive = 5,
ReviveByCommand = 6,
Respawn = 7,
Heal = 8,
}
-- Usage examples
print(eTriggerType.Wound) -- Output: 3
print(eTriggerType[3]) -- Output: "Wound"
print(eTriggerType.Invalid) -- Output: 1
print(eTriggerType[1]) -- Output: "Invalid"Best Practices
Enum Usage
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