Events

Client Events

FRP:preCharacterInitialization

Triggered when the character starts to be selected

AddEventHandler('FRP:preCharacterInitialization', function() end)

FRP:preCharacterInitialization

Triggered when the character has finished loading and spawning on the map

AddEventHandler('FRP:postCharacterInitialization', function() end)

Network Events

FRP:onCharacterLoaded

Triggered once the player has selected a character and spawned.

RegisterNetEvent('FRP:onCharacterLoaded', function(charId) end)

FRP:onCharacterLogout

Triggered when the player enters character selection if they were previously playing a character.

RegisterNetEvent('FRP:onCharacterLogout', function() end)

FRP:JoinedGroup

Triggers when the player is added to a group

RegisterNetEvent('FRP:JoinedGroup', function(groupName) end)

FRP:LeftGroup

Triggers when the player is removed from a group

RegisterNetEvent('FRP:JoinedGroup', function(groupName) end)

FRP:onGroupFlagsChanged

Triggers when player group has changed flag status

RegisterNetEvent('FRP:JoinedGroup', function(groupName, flag, flagStatus) end)

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